Maplestory V62 Hacks
Description: Since manually loading an application, browsing to the DLL, starting Maple Story, injecting the DLL, closing the app gets a bit tiresome each time you start Maplestory, I decided that I'd put some of my coding use into creating an easy to use and fast way of injecting DLL's into Maplestory. After a short time I was finished! So I hereby present to you 'Mooplestory Injextor'. A Maplestory DLL Injector that's easy to use, and fast way of injecting DLL's into maplestory. What this does is make it simple each time you start Maplestory by keeping only a few simple settings without having to start Maplestory manually.
This is one click start. Click one button and it starts MS and injects the DLL's without the need to go through a list of processes. It also remembers paths and previous injected DLL's so you dont need to add files again. Draken Script Maplestory DLL Injector is easy to use and is noob friendly. It's also compatible with all versions of windows including Vista and Windows 7.
Maplestory Hacks 2019
Main Features:. One press start to start MapleStory & Inject multiple DLL files.
Easy to use & Stylish interface. One time configuration. Undetected by HackShield & GameGuard (CrippleHS still needed). Noob Friendly.
Inject Multiple DLL's. Drag & Drop Multiple DLL's. Checks online for latest version.
Gets Maplestory.exe path automatically from Registry How to use:. After dowload, extract files to a folder. Run the main executable (Default is 'Mooplestory Injextor.exe'). Maplestory.exe location is taken from Windows Registry. (Locate maplestory.exe using dialog if incorrect). Browse for all DLL files wanted to inject (Or 'drag 'n' drop' the files into the list. Press the initialization button and Maplestory will be started and the DLL files will be injected into the maplestory.exe process Download.
Notice: Spread this Maplestory Injector on any site that you want to as long as the download link comes to this page. Draken Scripts Maplestory Injector works in Windows 98/ME/NT/2000/XP/Vista/7.::Changelog:: v2.7 Fixed a small bug for users that do not hve IE. Maybe fix other problems too. V2.6 Fixed an error where if Maplestory was not installed, it would crash when trying to read the windows registry.
V2.5 Fixed a double launch bug. V2.4 Something happened and when I compiled, it worked, yet after it didnt. So I figured it out and fixed it.
I also made some adjustments to the way the program works so that its now a standalone exe. V2.3 I have updated Maplestory Injector to a new version, 2.3, where it now can use 'drag and drop' for selecting files, it now has an inbuilt latest version checker, and finally it checks for the maplestory location via the Windows Registry. As requested by Anonamous via that chat box =).
Still need some minor fix. I found out how to get Unlimited Jump without any dc on 02/27/09 and I will soon modify the UFJ PART.
I have added how to edit the damage cap on 02/23/09 Hilroy Hello everyone.well many noob are asking to modify localhost for us when its kinda easy to make.The only thing needed is the basic,basic ASM knowlegde. Well so I decided to make a tutorial on how to add some useful hack into your client so maybe people will stop asking and just do it by their own. A way better if you do it yourself, at least you can be happy of yourself for doing it =) Ok so there we go. Firs you will need a hex editor, ollydbg and a localhost: (When you have it, edit the IP to your wanp ip adress) Once you have downloaded and installed everything and extracted your localhost into your MapleStory folder you can go for the next step! Starting openning tools Ok so now the funny part begin. Go to your ollydbg folder and open ollydbg. Once you have opened it, go to your MapleStory folder and drag and drop your LocalHost.exe into ollydbg.Just drag and drop it at least in the grey part.
Now you will need to wait a bit until ollydbg decompile the LocalHost.Should take around 30 seconds or so, maybe a litle bit more but anyway just wait. Now that its done decompiling into asm, you should see alot of number and letters and bla bla everywhere.
Im talking for noob right now. People who ahve a bit of knowlege with Asm should know some of the basic language.
Starting looking and enabling hacks to the client Ok so now you we are starting to make our desired hacks enable from the client(LocalHost) The first thing for you I think would be to have the hacks adresses needed, but since I am a good person I will give you the most useful and wanted hacks ( Most of them are useful for the GM client) These are v.62 addys.I will explain how enable it to the localhost in detail only for the 100% usefull one:D Dont mind with the change NOP or JMP now.just take these adress in not and keep reading the tutorial. Enabling hack with ollydebug -Adding Miss GodMode to your client step by step: 1- Go into ollydbg and than press CTRL+G and a pop-up should appear 2- Copy and paste the Miss GodMode adress that is 007AD487 3- Ollydebug should browse to this adress. The adress shoudl be overlined in grey on the top of ollybdg 4- Now double click where it says ' MOV DWORD PTR DS:ESI,EAX' 5- Change ' MOV DWORD PTR DS:ESI,EAX ' to ' nop ' and click assemble 6- Done. You just added Miss GodMode into your client How to save when finished editing: First, right click somewhere around the midle in ollydebug and look for Copy to executable All modification, than a new litle rectangle pop-up should apear and than click COPY ALL. Than a new big rectangular pop-up should apear and than click the ' X ' that will close it and another pop-up will apear and click 'YES'. Than it will ask you to save it. You overwrite your localhost or just save it on another name.
Need a picture on how to save? -Adding Tubi to your client step by step: 1- Go into ollydbg and than press CTRL+G and a pop-up should appear 2- Copy and paste the tubi adress that is 004BECC6 3- Ollydebug should browse to this adress.
The adress shoudl be overlined in grey on the top of ollydbg 4- Now double click where it says 'JNZ SHORT LocalHOS.004BECFE' 5- Change 'JNZ SHORT LocalHOS.004BECFE' to ' nop ' and click assemble 6- Done.You just added Tubi to your client How to save when finished editing: First, right click somewhere around the midle in ollydebug and look for Copy to executable All modification, than a new litle rectangle pop-up should apear and than click COPY ALL. Than a new big rectangular pop-up should apear and than click the ' X ' that will close it and another pop-up will apear and click 'YES'. Than it will ask you to save it. You overwrite your localhost or just save it on another name.Adding Unlimited Flash Jump to your client step by step: 1- Go into ollydbg and than press CTRL+G and a pop-up should appear 2- Copy and paste the Unlimited flash jump adress that is: BI007A70F0 3- Ollydbg should browse to the adress you just searched for.
The adress should be overline in grey, on the top of ollydbg 4- You should have search for 007A70F0 adress. Now that you have searched for it double click where it says 'JE SHORT LocalHOS.007A70F8' and nop it and click assemble 6- Done, You now have inplanted Unlimited flash jump to your client Edit: I removed the ' 007A70F8 ' Adress cause it make you getting and error code 5. That mean you auto dc just after you log in.
This adress was the ' Jump Time adress ' Its supose to speed up a bit the UFJ and It make it 100% infinite. But its now dcing so I will try to make a fix for this. The Unlimited Flash jump still working if you nop the other adress to but you will need to use Tubi also =) and you should not D/C Unlimited Flash jump for adress 007A70F0 Note: If you edit your client with Unlimited Flash Jump adress, I suggest you to edit with Tubi also so you will only need to hold your flash jump skill key to infinite flash jump. So you should be like FJ flying D: How to save when finished editing: First, right click somewhere around the midle in ollydebug and look for Copy to executable All modification, than a new litle rectangle pop-up should apear and than click COPY ALL.
Than a new big rectangular pop-up should apear and than click the ' X ' that will close it and another pop-up will apear and click 'YES'. Than it will ask you to save it. You overwrite your localhost or just save it on another name.
Now that you Know how to find the adress and Nop it if needed, I can now show you how to add ' jmp ' to enable your hack. Its Kinda the same but you just remove the ' short ' and the opcode and change it for 'jmp' Here an example with Multi Client hack: 1- Go into ollydbg again and press CTRL+G and the regular Pop-Up should apear again. 2- Copy and paste the Multi Client hack adress that is 0064BB01. 3- Ollydbg should browse to the adress.
The adress should be overline in grey, on the top of ollydbg 4- Now double click where it says ' JNZ SHORT LocalHOS.0064BB2F ' and the pop up should appear 5- Now you will have to change the ' JNZ SHORT ' to ' JMP ' and finally click assemble button 6- Its simple as that.Its always the same for any mov ' JMP ' you just simply need to change the part before the adress to ' JMP ' and assemble Need a Picture? 7- Ok your done with this Note: This is just an example with Multi Client but just do the same as this with the infinite text adress that will also need to be changed to ' JMP ' to enable it to the client How to save when finished editing: First, right click somewhere around the midle in ollydebug and look for Copy to executable All modification, than a new litle rectangle pop-up should apear and than click COPY ALL. Than a new big rectangular pop-up should apear and than click the ' X ' that will close it and another pop-up will apear and click 'YES'. Than it will ask you to save it. You overwrite your localhost or just save it on another name. Ok so now you have learned how to enable hack to your localhost client with ollydebug you are now unnoobed and you can edit your own localhost.
Most of the time the hack only need to be noped.As you can see also when you ' nop ' the adress it change to 90. Well 90 is the adress that is related to NOP. Removing, editing the damage cap of your server Ok so now, I guess you also want to edit, remove the damage cap that is curently.999 to something like 9,9.999? Well this is really easy and I will explain you how to do this using OllyDbg step by step and this is very easy to do using this decompiler program -How to edit, remove damage cap of your server step by step: 1- Open up Ollydbg is you closed it 2- Drag and drop your localhost into Ollydebug somwhere around the grey middle area 3- Wait till ollydbg decompile your LocalHost to ASM again. (Btw ASM is an acronym for Assemble or Assembly language) 4- Now that is done decompiling, you should see alot of number and letters and all the stuff decompiled 5- Now press CTRL+G and a rectangle pop-up should apear 6- Copy and paste the v.62 damage cap adress that is ' 008ED798 ' 7- Ollydbg should browse to this adress and you can find the adress on the top, should be overlined in grey 8- Now its a bit diferent.
Well you will need to right click where it says ' DQ FLOAT 0000000 '. As you can see the ' 99999' is the curent client damage cap but we want to edit it to something else. So go to step 9 9- Than the option selection with all the option stuff should apear 10- Now look for ' Modify float ' and click on it. 11- A new litle rectangular pop-up should apear with in it the current damage cap float and the Hex adress and opcode for this float 12- Now edit the ' 99999 ' to the the damage cap you want you client to be setted.
I sugges you do not go over 10 million 13- Now click ok and you should see your new damage cap edited in red 14- Now save and your done! You just have edited your LocalHost client damage cap Using Ollydbg Need help from a Picture??