Torrent Softimage Xsi Free
The following thread will be a list of available Softimage Training Video Resources on the web. This list is, and will never be complete, but we'll try anyway!;-) Free Stuff: Threads on other Forums: Note: Some of the links in those threads are not working anymore. We'll try to find alternatives or find them again. Vimeo Misc Websites: The training video's hosted on the VAST website are now also accessible to people outside the US. I zipped and uploaded all the DVD's to a FileFactory account: on FileFactory for download. Or now to be watched on on FileFactory for download.
(Animating, Modeling/Texturing, Rendering & Concepts, Simulation) Or now to be watched on on FileFactory on FileFactory: PDF/HTML & Scenefiles According to the FileFactory policy, these files will stay available as long as they have a certain download ratio. So it will be up to you!!;) Big thanks to user AceMasterMind who spends -probably quite some- time putting the videos on Youtube., get the following download list by email from the website: Transition training: Graig Slagel - Introduction into Softimage XSI 6.x Cert. Training - DVD 1 - Softimage Overview Modeling: XSI 6.x Cert.
Training - DVD 2&3 - Modeling a Colt and Human Head Animation: XSI 6.x Cert. Training - DVD 4,5&6 - Character Setup & Animation XSI 7.x Cert.
Training - Cloth XSI 7.x Cert. Training - Hair XSI 7.x Cert.
Training - MOTOR XSI 7.x Cert. Training - Skeleton Rigging and Character Setup Rendering: XSI 6.x Cert.
Training - DVD 7&8 - Lighhting, Rendering, Passes & Compositing Pipeline ICE: Graig Slagel - Introduction into ICE Workflow: XSI 7.x Cert. Training - Reference Models NOTE!! The full XSI 7 Certification Training can now be watched on In addition to this, I zipped and uploaded the to my FileFactory account. So if you only want to watch the videos on YT, but still have the scenefiles as a separate download. Graig Slaigel's XSI Transition Training can now be watched on Graig Slaigel's XSI ICE Training can now be watched on Other free training found outside redi-vivus, some are free examples of commercial training: Modeling 2 The formatting of that page seems to change every couple of weeks, I guess they are trying out different layouts to see which works best.
Misc Free Samples ICE related: StudioNEST - Misc: Sorairo's Melena Tutorials: X-X. Commercial Video Training Resources: The official Autodesk Websites: Note: Although this is free training, I thought it best to put this under the commercial section. Note: This page isn't updated often, and lot's of links are gone missing The library also contains several Softimage tricks and tips videos. Just move up the folders Note on the DigitalTutors Training material: As DT annoyingly stepped away from physical DVD's/Courses into subscription, it's very hard to 'catagorize' their training as there is no real course setup anymore. A search on all Softimage related training can be found here The ones mentioned below are a subset of these courses.
Transition/Introduction:!!in French!! Modeling & Texturing:!!in French!! Animation:!!in French!! Lighting & Rendering:!!in French!! Scripting/TD: ICE & Lagoa: If you miss something, please add it to the thread with the weblinks, ask nicely and state the category as well.
And I'll add it to the list asap.
2015 / April 14, 2014; 3 years ago ( 2014-04-14) Development status Discontinued, Website Autodesk Softimage, or simply Softimage ( ) is a discontinued, for producing, and. Now owned by and formerly titled Softimage XSI, the software has been predominantly used in the, and industries for creating computer generated characters, objects, and environments. Released in 2000 as the successor to, Softimage XSI was developed by its, then a subsidiary of. On October 23, 2008, Autodesk acquired the Softimage brand and 3D animation assets from Avid for approximately $35 million, thereby ending Softimage Co.
As a distinct entity. In February 2009, Softimage XSI was rebranded Autodesk Softimage.
A free version of the software, called Softimage Mod Tool, was developed for the community to create games using the toolset for PC and, or to create mods for games using 's, 's and others. It was discontinued with the release of Softimage 2014. On March 4, 2014, it was announced that Autodesk Softimage would be discontinued after the release of the 2015 version, providing product support until April 30, 2016. Contents. Overview Autodesk Softimage is a 3D animation application comprising a suite of computer graphics tools.
Tools allow the generation of or models. Subdivision modeling requires no additional operators and works directly on the polygonal geometry. Each modeling operation is tracked by a construction history stack, which enables artists to work non-destructively. Operators in history stacks can be re-ordered, removed or changed at any time, and all adjustments propagate to the final model. Are created using bones with automatic, constraints and specialized solvers like spine or tail. Optionally, the ICE system can be used to create light-weight rigs in a node-based environment.
The rigging process can be sped up through the use of adaptable biped and quadruped rigs, FaceRobot for facial rigs and automatic lip syncing. Features include layers and a mixer, which allows combining animation clips non-linearly. Animation operators are tracked in a construction history stack that is separate from the modeling stack, enabling users to change the underlying geometry of already animated characters and objects. MOTOR is a feature that transfers animation between characters, regardless of their size or proportions. GATOR can transfer attributes such as textures, UVs, weight maps or envelopes between different models.
Softimage also contains tools to simulate particles, particle strands, rigid body dynamics, soft body dynamics, cloth, hair and fluids. The default and tightly integrated in Softimage is. Materials and shaders are built in a node-based fashion.
Softimage Xsi 2016
When users activate a so-called render region in a camera view, it will render this section of the scene using the specified rendering engine and update completely interactively. A secondary rendering mode is available for rendering real-time GPU shaders written in either the Cg or HLSL languages. Also included is the FX Tree, which is a built-in node-based that has direct access to image clips used in the scene. It can thus not only be used to finalize and composite rendered frames, but also as an integral part of scene creation. The FX Tree can be used to apply compositing effects to image clips being used in the fully rendered scene, allowing Softimage to render scenes using textures authored or modified in various ways within the same scene.
In addition to the node-based ICE platform described below, Softimage has an extensive API and that can be used to extend the software. The available scripting languages include, and.
A SDK is also available for plug-in developers, with online documentation available to the public. ICE Interactive Creative Environment. This simple ICE graph deforms an input object (in the example a sphere was used) based on its indices On July 7, 2008 the announced Softimage XSI 7, which introduced the ICE (Interactive Creative Environment) architecture. ICE is a that allows users to extend the capabilities of Softimage quickly and intuitively using a node-based dataflow diagram.
This enables artists to create complex 3D effects and tools without scripting. Among the main uses for ICE are, deformation, rigging and particle simulation. It can also be used to control scene attributes without the need to write expressions, for example to add camera wiggle or make a light pulsate. ICE is a parallel processing engine that takes advantage of multi-core CPUs, giving users highly scalable performance. ICE represents Softimage functionality using a collection of nodes, each with its own specific capabilities. Users can connect nodes together, visually representing the data flow, to create powerful tools and effects. Softimage ships with several hundred nodes; among them are both low level nodes, such as Multiply or Boolean, as well as a number of high level nodes called compounds.
Compounds serve as 'wrapper nodes' to collapse ICE graphs into a single node. Softimage allows users to add custom compounds to its main menu system for easy reusability.
The screenshot on the right shows an example of a simple geometry deformation ICE graph. In a practical scenario, one would collapse the graph into a compound and expose important parameters, for instance the deformation intensity. After adding the tool to the user interface it can easily be applied to other objects. Compounds can also be shared between installations because their entire functionality is stored in files. The graph-based approach of ICE allows for the creation of effects previously attainable only through the use of scripting and/or compiled code. Due to its visual nature and interactivity, it is very accessible for users with no programming experience. Many free and commercial ICE tools have been made available by users and 3rd party developers.
Softimage contains an ICE-based fluid and physics simulator called Lagoa as well as an ICE-based version of the cloth simulator. Industry usage Softimage is primarily used in the film, video game and advertising industries as a tool to generate digital characters, environments and visual effects. Examples of films made with the help of Softimage are, and.
Releases. Autodesk Softimage 2015 released April 14, 2014. Autodesk Softimage 2014 released April 12, 2013.
Autodesk Softimage 2013 released April 12, 2012. Autodesk Softimage 2012 SAP (Subscription Advantage Pack) released September 27, 2011. Autodesk Softimage 2012 released April 7, 2011. Autodesk Softimage 2011 SAP (Subscription Advantage Pack) released October 7, 2010.
Autodesk Softimage 2011 released April 9, 2010. Autodesk Softimage 2010 released September 14, 2009.
Pizzicato licence number. Autodesk Softimage 7.5 released February 20, 2009 References. Retrieved September 20, 2017.
Simon Carless (October 24, 2008). Retrieved September 10, 2013. Autodesk Inc. Retrieved March 4, 2014. July 7, 2008. Retrieved July 18, 2011.
Retrieved June 14, 2015. Vincent Frei (June 27, 2011).
The Art of VFX. Retrieved July 18, 2011. Bill Desowitz (July 13, 2010). Animation World Network.
Retrieved July 18, 2011. August 22, 2009. Retrieved July 18, 2011. October 22, 2013. Retrieved March 1, 2014. Retrieved March 1, 2014.
Softimage Xsi Mod Tool
External links.